SPARKS - Gamification in Education

Erasmus Training Courses

The COVID-19 pandemic had a significant impact on the delivery of Education and Training all over the world: almost 1.6 billion learners from pre-primary to tertiary education, including VET, were affected (UNESCO, “COVID-19 Impact on Education”, 2020), while education and training providers have been forced to adapt to digital tools to maintain services to learners. In this context, the Sparks project aims to develop a new Conceptual Framework for Game-Based e-Learning Programs and E-Learning platform to let VET providers autonomously create and manage innovative online learning experiences with the use of gamification. Recognizing the innovative approach to digital education, the Sparks project has been awarded as a finalist in the Digital Skills for Education category at the European Digital Skills Awards 2024

GET TO KNOW

First meeting in Caserta

We met in Caserta, Italy in July 2021 and joined forced ? for a successful collaboration. With these experiences, our team is ready to develop and provide you to a new Conceptual Framework for Game-Based e-Learning Programs. 

ONLINE TRAINING

Gamification and education

Through E-Learning platform, we give you the opportunity to autonomously create and manage innovative online learning experiences with the use of gamification. You will develop your digital skills to create your online course. 

OUR PARTNERS

Our SPARKS team

Six companies and NGOs from Italy, Spain, Portugal, Greece, Romania and Poland will develop innovative learning experiences. You can be part of our team and contribute to the development of innovative learning experiences. Have a say!

SPARKS events across Europe

Why do I join?

Erasmus+ events are good opportunities to gain new transferable skills and boost your professional career. You will have free access to create your game-based e-learning programs, by choosing the template you prefer.

Erasmus and ESC

Who can join?

Teachers and trainers willing to deliver attractive courses through gamification​. VET providers that want to gamify their online teaching. You can contribute to the development of innovative learning experiences.

Our Erasmus events are carefully prepared to give you sufficient arguments to bring innovation in online education. We organize 6 national and international key thematic events, conferences, seminars and workshops throughout the project.

Follow our page to be the first who find out about our events!

We share what works!

Read | Choose | Use

Cooperation in European context has many advantages. We invite you to choose those results that are most relevant for you.

Updates on the project’s development, its results and activities, are available on the official website.

Read our newsletters to hear about what’s new in our Erasmus project.

Watch our videos

Find out how to use the platform and create your unique courses!

VIDEO TUTORIALS

E-LEARNING MODULES

Click HERE to Join the SPARKS e-Learning Platform

SPARKS e-Learning Platform

Our Partners

Find out all the partners which are part of our family!

A multi-disciplinary, complementary partnership consisting of six organizations, companies and NGOs from Italy, Spain, Portugal, Greece, Romania and Poland​ together with 10+ associated partners will work for you. Follow us to find more about our activities.

Erasmus training courses co financed logo
SPARKS Logo
ConstantaHub Romania Logo
Lasco Italy Logo
KEAN Kyttaro Enallaktikon Anazitiseon Neaon Greece Logo
CIE Centrum Innowacyjnej Edukacji Poland Logo
Femxa Spain Logo
ECOS Cooperativa de Educacao Cooperacao E Desenvolvimento Portugal Logo

The European Commission support for the production of this publication does not constitute an endorsement of the contents. The contents reflect the views only of the authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein.

Erasmus+ Strategic Partnership: SPARKS, 2020-1-IT01-KA226-VET-008813